shouldn't be consuming because of their impact on healthcare costs or the environment but that they can't muster the political. Then there will be problem-solving games: there are already a lot of games in which scientists try to teach gamers real science how to build proteins to cure cancer, for example. Another 10 years of failure by the Anglican church to face down the African-led traditionalists over women bishops and gay clerics could open the question of disestablishment of the Church of England. Contrary to past predictions, we don't carry smart cards packed with health data; most treatments aren't genetically tailored; and health tourism to Bangalore remains low. Russell Davies, head of planning at the advertising agency Ogilvy and Mather and a columnist for the magazines Campaign and Wired 6 Neuroscience: 'We'll be able to plug information streams directly into the cortex'. Some companies will close and the repertoire of others will be safe and cautious; the art form will emerge robust in a decade. And I can't see that that trend will reverse. We'll learn more about intervening in our biology at the sub-cellular level and this nano-medicine will give us new hope of overcoming really difficult and intractable diseases, such as Alzheimer's, that will increasingly afflict our population as it ages. My crystal ball is cloudy on this point, but I am sure that we physicists will have an exciting time trying to find out.
Georgina Mace, professor of conservation science and director of the Natural Environment Research Council's Centre for Population Biology, Imperial College London 14 Architecture: What constitutes a 'city' will change In 2035, most of humanity will live in favelas. It will be a second financial crisis in the 2010s probably sooner than later that will prove to be the remaking of Britain. Commodity prices will go much higher and there will be shortages of key minerals, energy, water writing a documentary proposal and some basic foodstuffs. When you look into the future, where do you see yourself 10 years from now? But over the course of the next 25 years, that flight will be successfully reversed, not because we're going to spend less time playing games, but because games and virtual worlds are going to become more closely connected to reality. With.7 billion people on the planet, more than 50 living in large conurbations, and these numbers expected to rise to more than 9 billion and 80 later in the century, returning to a world that relies on human and animal muscle power is not.